![]() The company went so far to satisfy diehard series fans that it released an adapter to support controllers from its GameCube console and even manufactured new ones to sell alongside the game. ![]() It’s an odd thing to be impressed by, but Smash Wii U‘s support for a variety of controllers is notably unique. Nintendo’s bizarre, unfriendly technical restrictions are more jarring considering how deeply friendly it is in other ways. Not all of Smash 3DS is locked away since you can transfer custom Mii fighters (also excellent additions to the series), but even that’s not ideal since transferred Mii fighters can’t be further customized on Wii U. It’s an odd and irksomely anachronistic piece of design that reeks of Nintendo’s reluctance to modernize. One knock against it, however, is that it doesn’t let Smash 3DS players transfer over a save if they’re already unlocked all the characters. While there’s still some grinding to do to unlock the others, like wild goofball Duck Hunt, Smash Wii U smartly eases access for its wealth of multiplayer riches. Ganon, Bowser Jr., Jigglypuff, and Ness are all unlocked right from the start. Smash Wii U actually lets you use them a whole lot sooner than Smash 3DS, though. Little Mac’s boxing is a brilliant mix of swift jabs and stage-spanning jump punches Shulk’s distinctive selection of buffs makes him a strategist’s delight Rosalina’s combo with pudgy star Luma is a treat for players who like to control space the newcomers are all welcome. Everything that was true about that game is true here, and if you want a more exhaustive detailing of what’s fresh about this edition’s new roster, please refer to Digital Trends’ review. Up front, it should be stressed that the fleet fighting demonstrated in Smash 3DS perfectly translates to the big screen. ![]()
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